

Other than that though, we needed the drifting back, and the Street X and maybe the URL too for good measure.Ħ.) The rabid fans Everyone treats this like the second coming of Christ, when really, it isn’t. Sometimes, the two could combine for some seriously amazing racing.

The racing, personally, got way to repetitive at times, and the rubber-banding didn’t help either, and the two actually good modes in this game were the pursuits, which are amazing (don’t get me wrong, they were AMAZING), and the tollbooths. Dodging traffic was downright impossible at times, the rubber-banding mentioned earlier seemed even worse here at times, and you didn’t even get your own locations to drag race, like in Underground 2. First off, I hate the drag racing in this game. The standard lapped and sprint racing, the pursuits, the pretty fun tollbooth races and the drag racing. In Most Wanted, there really were only 4 different modes to choose from. There were so many modes to tune your cars to and it helped make this racing game so much more fun and less repetitive as a result. Remember the amount of modes you could do in NFS Underground 2? There was lapped and sprint races, ACTUALLY GOOD DRAG RACING, drifting, Street X and the URL too. That and D:SF is a phenomenal, nearly perfect game. That, and the combination of open-world collectables, the amazing racing, the PERFECT (yes, PERFECT.) handling model, an interesting story with actually decent characters and an actually decent story where you play as a cop in a coma (with the ability to control other people’s bodies in his dream, hence the “SHIFT” mechanic’s integration into the story), the solid car list, and the amazing cop chases where you can be both cop and racer, is proof that not all racing games have to be as repetitive as Most Wanted. It was a mechanic that was handled in an amazing way, that I wish more studios could take and put to good use. Driver: San Francisco had the amazing and sadly forgotten “SHIFT” mechanic which lets you jump from car to car without having you get out of yours. There are several racing games that try to make new gameplay choices to help spice things up. Just because this game’s a little repetitive, doesn’t mean it’s bad.”

“But Dustin (yes that’s my name), racing games in nature are supposed to be repetitive. 2.) Repetition, and an underwhelming career mode.
